The Unity of Writer and Character(writings in a newer concept of roleplay) Category: Uncategorized
Roleplay is defined by the essential quality of playing a role other than the self. Playing a role other the self dictates to think as one other than the self meaning the necessity of a disengagement from the self in itself. Disengagement is the cessation of thought into complete neutrality within the soul as it returns to its place as the lord over all reason, imagination, emotion/spirit and appetite. This is necessary for the idea of adopting a pseudo-soul by which the non-existant is in place of the existant, which is categorically where the self lies. The non-existant is categorically the pseudo-soul in which is adopted when the writer and character become one in being through a hypostatic union. Hypostatic union being the unity of two substances(hypostases) or natures(physes) by which unites within one individual person(hypostasis for hypostasis means both substance and person) in which the two natures are kept distinct,but still existing within one and the same person which is termed a unity.
The first thing a writer must do to establish this unity is that the writer must entirely clear the mind. All real world things must be abolished, and the new world is put through the imaginative process of the soul into the eye of the soul within the heart and the mind of the individual being. The imagination becomes shifted and the creation of a new world and new person within the framed context which exists dynamically within the world which exists only within the mind in itself.
This new world of the mind is accessed within the contemplation of things visually as the soul contemplates the divine symbols and archtypes and forms of things. Gathering the symbolism, forms, archetypes,etc allows for the sacrifice and forgetting of the self within the context of a new self which is the pseudo-soul applied within the context of played role.
Accessing this new world also done by complete and total immersion into these things. When the self is forgotten, the concept of the new world is put before the eyes and by the aforementioned contemplation, guided imagination creates within the soul the movement of the pseudo-soul in the replacement of the real existing soul. This movement becomes the unity that is found between the writer and the character for the new soul is the character and the soul itself is symbolic of the writer.
If one achieves this unity, the immersion takes place as an immersionism. Immersionism is defined as a style of roleplay which immersion is the very goal within the two writers as found in the metaphysical truths written above. Conceptually, an Immersionist does not mereley create and play,but embodies the character and builds by full immersion a story through the interaction of characters.
Such a thing cannot be done within the context of a rational discussion. Rational discussion is the enemy of Immersionism, which is based in Neoplatonism,Surrealism and Peripatetic thinking as applied contextually within the frame of a roleplay. Spirituality becomes the key, and the induction of the whole faculty of the soul must not be overruled by anything. By discussing stories instead of creating stories, this conception is killed by the unnatural forcing of a story which becomes unreal.
However, by following these principles, one may be able to fully create a story, character and world build. Since this is focused on the unity of character and writer, though, other aspects of Immersionism will be covered in future writings. Let us, within all thought and the full exertion of the power of the whole faculty of the soul, create our stories and actually become our characters and not mere be content with the dyingness of dry roleplay.
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