Powers and Abilities.
Vampire Abilities:
Immortal – The power to never age and recover from almost any injury.
Unnatural Strength – The power to exert great strength.
Unnatural Senses – Vampires have uncanny senses. They have better sight, smell, hearing, taste, and sense of touch.
Unnatural Speed – Vampires can move at faster than the human eye.
Unnatural Healing – To heal rapidly from any physical injury, but only after drinking fresh blood.
Telepathy – Vampires can sometimes read/sense another person’s thoughts, communicate with them mentally and/or influence their minds/thoughts.
Telekinesis – Manipulate objects/matter with the mind.
Teleportation - Ability to teleport from place to place with a single thought.
Bloodlust - After drinking a large amount of blood, Dominic will go into a state of Bloodlust. His power does increases significantly, but could make him into a mindless beast with risk of attacking both enemy and ally.
Godly Abilities:
Enhanced Combat - The user is unbelievably skilled in most known forms of fighting. They can be exceptionally proficient in the fighting traditions of a variety of cultures and become advanced with their own individual methods of close quarter combat, including martial arts (from all over the world), boxing, and wrestling. They can also become superhumanly skilled in their use of weaponry.
Enhanced Intelligence - The user has intelligence that is significantly above standard genius level intellect; possessing exceptional intellectual capabilities, mental capacity and concentration, mental calculations, memorization, perception, deduction, analyzation, cognition and competence, expertise and knowledge, calculations, reading skills, learning capacity, thought process, creativity, originality, etc., typically to a degree that is associated with the achievement of new advances in a domain of knowledge.
Anger Empowerment - User becomes stronger, faster, more durable, etc. through anger/rage whether their own or others, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from the anger or even slow or stop aging.
Enhanced Swordsmanship - Users are able to demonstrate a natural aptitude for the ways of the sword, including anything sword-shaped such as fictional swords. They are able to wield a sword with incredible proficiency in speed, power, and skill, allowing them to perform feats such as stopping and deflecting bullets, decimating large objects or areas, cutting through solid material such as steel, and even hold back their strength to deal damage to their foes without killing them.
The user is able to operate with little or no effort, deliver skillful strikes to weak points with great precision and cut only and exactly what they want. This ability also allows them to become naturally skilled with multiple swords or any bladed weapon regardless of shape or size to suit their needs in combat. Their remarkably fast weapon control may allow them to bypass obstacles in order to cut their intended target.
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