Kara of Atlantis💪(JL)

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Power Girl, also known as Kara Zor-L and Karen Starr, is a DC Comics superheroine, making her first appearance "
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Last Login: January 16 2022

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Interests: Modern Adventures

Following the events of the original Crisis, Kara's background was completely altered. With Earth-Two no longer existing, Kara's origin was altered and she was now the granddaughter of the Atlantean sorcerer Arion and had been frozen in suspended animation for millennia until the present day.[3] In search of her origins, Kara traveled to Skartaris.[4][5] During her journey, she met Jennifer Morgan whom she ended up considering like a sister. Eventually, the Fates called Kara back, claiming the surface needed her. It was with a broken heart she left the people she had grown to consider like her people.[6] After the Invasion, Kara joined Justice League Europe and was later badly injured by the second Gray Man suffering a significant loss of power. Despite this, she remained a key member of the team throughout its history, including the first encounter with the Extremists and the Overmaster. In the last days of the JLE, Kara discovered she was mystically pregnant, her unborn child able to magically protect her from harm. During Zero Hour, she was delivered of a boy who soon after aged rapidly and became Equinox. After battling and defeating Scarabus, Equinox disappeared.[7] Power Girl was recruited to be one of Oracle's first field agents. Their short-lived partnership ended in failure after a disastrous mission that resulted in a large loss of life. Power Girl believed that poor orders from Oracle were to blame for the tragedy and disliked Oracle intensely as a result (although she has worked with her again on a few occasions when needed.)[8] When Black Canary resigned from the JSA, she recommended Kara take her place, bringing Power Girl full circle back to the Justice Society of America.
Music: Personality

Survivor: Power Girl is not only a literal survivor of a dead planet, and possibly an entire reality, but she has very much a survivor's mentality. She does not like to dwell on her past, or her losses, instead opting to focus on things she can change.

Tough: Again, another literal aspect of Kara's that translates into her personality. She can shrug off bullets like flies, and she acts like it- a contrast to her cousin's genial, polite nature.

Blunt: She has a BS tolerance level approaching zero, and generally never beats around the bush in conversation. She doesn't like to put on the kid gloves (except, perhaps, when dealing with actual kids, or extremely special cases).

Cranky: PG is about as likely to punch someone in the face or verbally snap at someone as to try and "talk things out" or be diplomatic.

Humor: Despite what some people may say about her, PG does possess a sense of humor, and has even been known to crack wise in battle. It's just quite a bit more dry, jaded and occasionally a little more bitter than most others' in the business. And a lot of people don't really hear most of her jokes over the sounds of bones breaking.
Movies Physical appearance and costumes

Power Girl was at one time portrayed as having a highly athletic but slender physique.[76] Artists Bart Sears (in the Justice League Europe series), and later Alex Ross (in the limited series Kingdom Come) restored Power Girl's well-endowed shape. Ross rendered her as a heavily muscled Power Woman (as if she was an ardent bodybuilder). The character is consistently depicted as a large breasted young woman, and her physique is one of her most recognizable attributes – to the extent that various writers have acknowledged it in both serious and humorous ways.[77][78] For example, Justice League Europe #37 (1992) attempts to explain Power Girl's revealing costume by having Crimson Fox question her about it; she receives the reply that the costume "shows what I am: female, healthy. If men want to degrade themselves by staring, that's their problem, I'm not going to apologize for it."[79] Conversely, in JSA: Classified #2 (2005), writer Geoff Johns has Power Girl explain her cleavage-window to Superman, revealing that "the first time I made this costume, I wanted to have a symbol, like you. I just…I couldn’t think of anything. I thought eventually, I’d figure it out. And close the hole. But I haven’t."[80] A similar treatment of the character can be seen in Superman/Batman #4 (written by Jeph Loeb), in which the heroes need to distract the Toyman while Batman and Superman battle Captain Marvel and Hawkman. Batman suggests that Power Girl's endowments would be likely to distract Toyman, a 13-year-old boy. Toyman later attempts to make a reference to the size of her chest before being cut off by Superman.[81] A variant of this joke is included in the Superman/Batman: Public Enemies movie.[82] Power Girl's costume design has varied greatly over the years. Her classic costume design from All-Star Comics #58 is that which is in use today: a red cape and belt, blue gloves and boots, and a white bodysuit sporting a circular cleavage-exposing cut-out on her chest (its variable size and shape determined by the artist depicting her). According to Gerry Conway, "The true, dumb reason for the circle? At the time, it was a convention for hero costumes to have a chest symbol. I thought a giant 'P' looked silly. The circle was intended as a nod to convention without being conventional. Not a sexy thing at all, until Wally Wood’s inks."[83] This window was closed for the first time in All-Star Comics #64, pencilled by Wood.[84] According to Conway, it was dictated by publisher Jenette Kahn, because "she felt it was sexist".[85] During her time with Justice League Europe/America, she wears a capeless yellow and white spandex unitard, and later a blue and white spandex unitard with a short mini-cape, headband, and a diamond shaped opening on her chest, once again exposing her cleavage. She has also worn a headband, as had Supergirl prior to her death in Crisis on Infinite Earths. In a guest appearance in Green Lantern, Kara is seen in her large wardrobe closet with every costume design she has ever worn in DC continuity, deciding which costume to wear for that mission.[86] Her original costume returned when Johns and David Goyer had her rejoin the JSA.[45] In Justice League: Generation Lost #16, she sports a variation of her traditional costume that includes pants.[87] As part of DC's 2011 reboot of its continuity, The New 52, Power Girl was reintroduced into the DC Universe as first being the Earth-2 Supergirl, where she wears a variation of the traditional Supergirl costume designed by Kevin Maguire that features red gloves and belt, and a new S-shield, identical to the new Earth 2 Superman's, and has a cape that attaches directly to the shield. However, some aspects of her continuity were retained: she was still adopted by Clark Kent and Lois Lane, married on Earth 2 before their deaths and still uses the secret identity of software entrepreneur Karen Starr.[88] After some time passes, she decides to take on a new identity as she is now trapped on the mainstream DC Earth. Here she adopts the identity Power Girl, where she wears a white one piece body suit that covers her legs, and a red cape that attaches to a new P-shield symbol over her left breast.[89] In Supergirl #19, she returns to her classic costume, complete with the opening on her chest, after her then-current costume is badly damaged.[90] Later, when back in her home world, she discovers her cousin and adopted father Superman has been resurrected by Darkseid, but Superman sacrifices himself to help stave off Darkseid's attack on Earth. After his second death, Power Girl's adoptive mother Lois Lane (Red Tornado) gives her the S-shaped hope symbol from Superman's chest, which then becomes a part of Power Girl's costume.[91]

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Kara Zor-L
Power Girl
Andromeda, Ernie, Karen Starr, Supergirl
Zor-L (father, deceased) · Allura In-Z (mother, deceased) · Jor-L (uncle, deceased) · Lara (aunt, deceased) · Kal-L (Superman) (first cousin, deceased) · Lois Lane-Kent (cousin-in-law, deceased), Supergirl (alternate self), Divine (clone), Equinox (son, whereabouts unknown)
Justice Society of America, Superman Family, House of El · formerly Justice League Europe, Infinity, Inc., Sovereign Seven, Birds of Prey, Justice League Task Force, Lords of Order, Justice Arcana, Justice Society International BASE OF OPERATIONS
Brooklyn, New York

Secret Identity
Businesswoman, formerly Agent of Order

5' 7
160 lbs (73 kg)
HAIR Blond
Journey from Krypton

After discovering Krypton was about to explode, Kara's father Zor-L launched her as an infant to Earth in a ship at the same time that Kal-L's ship was launched. However, Kara's ship took a much longer journey, resulting in her arriving on Earth decades after her cousin.

Unlike Kal-L's ship which was designed for fast travel, Kara's "Symbioship" was designed to hold her in stasis during her development through the prolonged voyage. In addition, the ship's artificial intelligence ran a virtual reality program, allowing her to interact with life-like copies of her parents and fellow Kryptonians. By the time she landed on Earth, Kara was an adult woman in her early twenties.

Debut of Power Girl

Power Girl's existence was not revealed to the general public until years after her arrival on Earth-Two. Her cousin Clark and his wife Lois provided her with a family environment that aided her transition from the virtual reality she had experienced during her voyage to real life relationships. She came to regard her cousin and his wife as her "uncle" and "aunt" for raising her on Earth-Two despite being cousins by blood and marriage. Lois Lane-Kent stated that they regarded her as their daughter.[1] In her first recorded case, Kara assisted Justice Society members Flash and Wildcat in containing an artificially induced volcano that had erupted in Peking, China.[2] She then joined them and other young heroes Robin and Star-Spangled Kid to form a Super Squad, along with active members of the Justice Society, to defeat Brain Wave and Per Degaton's scheme for world domination. Later, she was granted full membership when she took over Superman's vacated spot on the team roster. Having been raised by the Symbioship with artificial Kryptonian life experiences, Power Girl had trouble fitting into life on Earth, but with the help of reporter Andrew Vinson, she eventually adopted the secret identity of computer programmer Karen Starr. She developed her knowledge in this field from treatment under Wonder Woman's purple ray on Paradise Island. Outside of the Justice Society, she developed a close friendship with Helena Wayne, the daughter of the Earth-Two Batman and Catwoman and was later a founding member of Infinity, Inc.

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